Game Audio Programming 2: Principles and Practices

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Game Audio Programming 2: Principles and Practices download AZW3, ebooks download, read online, Game Audio Programming 2: Principles and Practices by Guy Somberg

Welcome to the second volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art of game audio programming! This volume features more than 20 chapters containing advanced techniques from some of the top game audio programmers and sound designers in the industry. This book continues the tradition of collecting more knowledge and wisdom about game audio programming than any other volume in history. Both audio programming beginners and seasoned veterans will find content in this book that is valuable, with topics ranging from extreme low-level mixing to high-level game integration. Each chapter contains techniques that were used in games that have shipped, and there is a plethora of code samples and diagrams. There are chapters on threading, DSP implementation, advanced middleware techniques in FMOD Studio and Audiokinetic Wwise, ambiences, mixing, music, and more. This book has something for everyone who is programming audio for a game: programmers new to the art of audio programming, experienced audio programmers, and those souls who just got assigned the audio code. This book is for you!.

Written by:

  • Author:
  • Publisher:A K Peters/CRC Press; 1 edition
  • Date postings: September 18, 2018
  • Cover:
  • Tongue: English
  • ISBN-10: 1138068918
  • ISBN-13: 978-1138068919
  • Dimensions:6.1 x 9.2 inches
  • Weight: 1.5 pounds
  • Pages:388 pages
  • Series:
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  • Game Audio Programming 2: Principles and Practices Book Reviews:

    • bashicreative

    • Nawagaon, Chhattisgarh, India

    • 2019-06-20 19:45

    slightly corny, essentialist storytelling, but still overall enjoyable. AND, how often do you get to read Afghan fiction by Afghan DOCTORS continuing in San Francisco? his new novel is out or comes out soon. According to inspections it's pretty similiar, but this duration about "the women" (this alone's pretty much a man's world).

    Game Audio Programming 2: Principles and Practices

    from Guy Somberg

    Welcome to the second volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art of game audio programming! This volume features more than 20 chapters containing adv...